About me
Fifteen Years of Game Design Excellence: Crafting Memorable Gaming Experiences
With 15 years of experience in the gaming industry, I am a passionate Game Designer dedicated to creating engaging and memorable gaming experiences. My journey in the world of games has allowed me to contribute to develop strong skills in crafting innovative mechanics, engaging narratives, and challenging level designs. I am committed to bringing fun and creativity to every project I work on while continually exploring new frontiers in the gaming universe
What I do
Game Design
If you're in the market for a Game Designer who can turn your gaming dreams into digital reality, you've come to the right place. With years of experience and an unbridled passion for gaming, I'm here to level up your gaming experiences and bring your imaginative worlds to life.
screenwriter
If you're in search of a screenwriter to take the reins in crafting and bringing your cinematic vision to life, I'm a seasoned pro ready to assist. My experience and expertise make me the ideal choice to collaborate with you on your next storytelling project.
Art Director
If you're on the hunt for an Art Director who can breathe life into your creative projects, look no further. With a wealth of experience and a keen eye for aesthetics, I'm here to lead the charge in shaping and elevating your artistic vision.
Skills
My Experience
2015-2021
Just Fun Entertainment
Director
We are currently deeply immersed in the development of a captivating J-RPG titled 'Legend of Fantasy,' harnessing the formidable power of Unity 3D. With the current state-of-the-art technological conveniences and the continuous evolution of development tools, our journey has become not only more accessible but also incredibly innovative. The modern gaming landscape has provided us with a treasure trove of resources, making the process of crafting this epic adventure a smoother and more exciting endeavor. We're harnessing the latest advancements in game development to weave a tale that will transport players into a realm of magic and wonder, and we're thrilled to be on this groundbreaking journey.
2010 - 2012
Just Think Ltd
Lead designer
Writing and director project Symphony of War MMORPG style, and leading the development team, using scrim and advanced tools like Vision Engine and SpeedTree
2007 - 2009
Make Wish Entertainment
Game Designer
I worked as a Game Designer on an MMO project called "Shadow of Light." It was a highly ambitious endeavor for its time, utilizing the Trinigy engine and a dedicated team. We achieved remarkable feats for that era. However, unfortunately, Brazil lacks the incentives for this industry, which proved to be our biggest obstacle. Nevertheless, the experience, interviews, and features in magazines like EGW at the time were unforgettable experiences that I take pride in having been a part of.